Cherwell Valley Invitation Dart League

Official League Rules – February 2006

1.    That the league be known as the Cherwell Invitation Dart League, consisting of teams invited annually by the league committee.

2.    All fixtures will be played as per fixture list on Wednesday evenings starting at 8.30 prompt.

3.    All players must be registered with the league fixture secretary and their registration cards signed to be eligible to play. NEW PLAYERS MAY ONLY BE REGISTERED THROUGH THE FIXTURE SECRETARY. The playing of unregistered players is illegal. Any unregistered player competing in the league will have any points won by them awarded to their opponents.

4.    By signing the registration card, the player agrees to abide by all of the league rules.

5.    No new players may be registered with any team for the final four games of the season, except with the use of a wild card. (See rule 6).

6.   ONE blank wild card only can be purchased at the beginning of the season at a cost of £3.00. This entitles any unregistered player to be signed on the night of a match, without prior permission of the fixture secretary. Once a card has been used by a player, it becomes his/her registration card and that wild card cannot be used by any other player. More wild cards can be purchased singely for further use following this proceedure. When a wild card is first used, it must be indicated on the result card by the use of an asterix (*) next to the name of the wild card player. A team can only hold ONE wild card at any time.

7.    A club may enter more than one team but a player can only player for one side. Having played for that team he may not play for another.

8.    Teams will be placed into sections according to the names submitted on their entry form. Any players with previous Division One experience signing on after the closing date, cannot play for a team in a section below Division One without prior committee approval.

9.    No Match is to be played unless a result card can be obtained (i.e – a minimum of four players per side is required before a match can commence).

10.    All games will be played on elm or good condition bristle boards.

11.    A raised ockie must be set for a throw of 7ft 9.25" with the board hung at 5ft 8" from the centre of the bullseye to the floor.

12.    The home team shall provide a scorer and chalker for each game. The away team to supply a check scorer.

13.    A team shall consist of six players, to play in a singles match followed by a doubles match. Any twelve players may play in one match. The six players used in the singles match may be substituted and a further six players used in the doubles match.

14.    The singles match result will be added to the doubles match result to give one overall points total.

15.    Should a team fail to appear then the opposing team will be awarded average points. The points will be calculated at the end of the season on the average of all games played during the season by the affected team.

16.    All result cards must reach the fixture secretary not later than one week after the completion of the match. IT IS THE RESPONSIBILITY OF THE WINNING TEAM TO RETURN THE RESULT CARD. Failure to do so will result in the winning team forfeiting their points in that match. All result cards must be completed correctly by the home team captain and at the completion of the match they must obtain the signature of the opposing team captain to verify the result.

17.    All result cards must be completed correctly by the home team captain and at the completion of the match they must obtain the signature of the away team captain to verify the result.

18.    No fixtures are to be cancelled without prior approval of the league or fixtures secretary. Any cancelled fixtures must played on or before the free week in that half of the season. Failure to do so will result in the cancelling team forfeiting the points.

19.    Should a team fail to appear then the opposing team will be awarded average points. The points will be calculated at the end of the season on the average of all games played during the season by the affected team.

20.    Should any team withdraw from the league during the season, all games played by them will be classed as void and points deducted accordingly.

21.    At the withdrawal of any team from the league during the season, all players registered with that team will be unable to play in the Cherwell Valley Invitation Dart League for two seasons, unless permission is given by the committee.

22.    Trophies will be awarded to the winners and runners up of each section at the discretion of the league committee.

23.    The Annual General Meeting (AGM) is to held at the end of the summer league to enable any rule amendments to be enforced before the commencement of the winter league.

 THE DRAWS

 24.    At 8.30pm prompt, the draw will be made by the two captains, using the members registration cards at random. At the end of the singles match the draw for the pairs match will take place. Each team will now be allowed to substitute registered players for the pairs game.

Only players who are present when the draw for the singles is made at 8.30 will be eligible to play in the pairs game that evening.

25.    Should a team be a player short, the player on the opposing team who is drawn against an absent player will be awarded three points. In the pairs match, one player from one team may play against two players from an opposing team, providing that he/she misses every other throw.

 

SINGLES MATCH

26.    All games to be 3 legs of 401. Each leg to start and finish on a double. Bullseye counts as a double (no bust). The home player will throw first for the bullseye in each leg to determine who throws first in each leg. All three legs must be played as each leg scores a point. Maximum score of 18 points per team.

PAIRS MATCH

27.    Premier and Division One only. All games to be the best of three legs of 501. Each leg to start and finish with a double. If one pair wins the first two legs, the third leg does not need to be played as the game is won. The winners of the best of three legs will be awarded one point. Maximum score of 3 points per team.

28.    All other divisions. All games to be one single leg of 601. The leg to be double start and finish. One point scored per game. Maximum score of 3 points per team.

COMPETITION RULES

29.    For all competitions, the player drawn first (not as printed in order on the given sheets) will be classed as the home team and shall throw first for the bullseye in all legs required.

30.    Substitutions can be made until the semi final stages of a competition, providing that the new player has not previously played in that competition and is currently registered with the team that he/she is representing.

31.    The competition draws will be made at 8.30. Any player not present will not be included in the draw. The decision of the presiding official is final.

32.    All competition draws will consist of a one-draw basis, i.e no re-draw after the first round.